Esta entrada también está disponible en: Spanish
Duration: 24 hours
Dates: tuesday, wednesday and friday: 18, 19, 21, 25, 26, 28 April; 3, 5 May 2017.
Place: HANGAR Center for visual art production | Emilia Coranty 16 08018 Barcelona
Enrollment here |firstname.lastname@example.org
Interactive systems’ performance describes a hybrid art form that combines performing arts, video art, installation and interactivity, from where emerge new philosophical questions about the virtual body emerge, the augmented scenario and the transformation of the spectator’s role. Applied to the body, artificial vision technologies allow the perception, interpretation and amplification of gestures and body movements, making possible the creation of interactive works that establish meaningful dialogues between machines and moving bodies.
This course is aimed at providing participants with the technical and conceptual tools to design and build an interactive system based on the artificial vision, able to perceive the movements of the body and with them to control audiovisual events in real time.
We will analyze the evolution of the thought around the relation between body, machines and performativity and we will study technical aspects of the interactive audiovisual systems and their specific applications in the scenographic space. We will learn to program in C ++ using openFrameworks, a free and flexible programming environment with the objective of developing interactive installations capable of performing complex audiovisual operations in real time.
Using a prototype-based approach, participants will practice how to apply computational thinking to moving body art by building collective and individual projects where novice and experienced programmers, designers, and performance artists can come all together.
The class will culminate in a sample and collective assessment of students’ work, which may be a specific computer application, an interactive installation or a live performance.
Performing arts, audiovisuals, scenery and costume design, advertising, architecture, graphic design, education.
All participants will have an opportunity to show their work at the end of the course.
No previous experience required.
Dancers, performers, actors, choreographers, computer scientists, set designers, architects, publicists, visual artists, educators and related disciplines.
Laptop (Windows, Mac OS X, or Linux). In the course we will install Openframeworks, a free and flexible programming environment.
Participants are invited to bring ideas of related projects to be developed during the course.